Didnapper

Video Game characters here.

Moderator: Suicide

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Kisho
Posts: 49
Joined: July 16th, 2013, 5:14 am

Didnapper

Post by Kisho »

Not sure if this was the right forum to post in, but I just stumbled into this game (the 1.7 version) a few days ago and played through it on Android. I love the concept of a DiD-oriented game, and at the same time, what I like most about the game itself is that it's pretty kinky yet doesn't go R-18. Reading up on updates, I like the new personalities for the characters as well, and the fact that it has a plot is a great way to give people another reason to play.

Overall, I'm just here to say good job to all of you guys for such a great game. I love the character art very much compared to the older versions which I saw, and I hope those guys keep it for good. Who does them by the way? Suki and Carol look so great now compared to the older models.

The game is pretty fun too, despite it still being a bit short. I can't wait for the next mission. Thank you for such a job well done! Just putting out here so they could see that there are more fans waiting for the next update.

The escape system's probably the part where I had the most fun in the game. Besides the art, I hope it's the other thing that the devs keep for good. The gameplay is fun, and the art, animations, and sound effects make it even better. It's so fun to the point that sometimes, I intentionally surrender in order to access the mini-game.

Favorite screenshot? Cleave gagged Suki struggling in her bonds of course!
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Strangerinthecorner
Posts: 177
Joined: March 25th, 2012, 10:26 pm

Re: Didnapper

Post by Strangerinthecorner »

Hey mate! As part of the dev team methinks I could answer some of your questions. xD
A lot of the art is made by Sharpffffff although he sadly decided to drop out of the project and work on other things instead. We still do have some other talented artists doing the art though and while it's not gonna be quite as good as Sharp's, I think you'll still like it. The escape system's not up for any overhauls as far as I know, it's here to stay. =D
Glad to hear you enjoyed the game though! A lot of people have put a lot of effort into it and knowing it pays off means a lot to them.

-S-
My DiD DA: Bondage art!
My manga and anima manip thread: Bondage manips!
I'm also on Twitter now! Yay! https://twitter.com/The_Siteck
Kisho
Posts: 49
Joined: July 16th, 2013, 5:14 am

Re: Didnapper

Post by Kisho »

Can't wait for the next update.

I hope the Carol version of the escape game gets pushed through, as I've seen some preliminary screenshots of it (with her old design though).

How often does the game update? I have been doing a few reading and I can't wait to see the pirate mission rendered in 1.7
Kisho
Posts: 49
Joined: July 16th, 2013, 5:14 am

Re: Didnapper

Post by Kisho »

Also, on the topic of intentional losses to access the minigame, I'm not sure if that play is something you guys had in mind. I mean, on the desert stage, it's much easier to continue on with the story if you just let yourself get caught immediately then just escape since the person you have to rescue is located right below where you'll be left bound and gagged.
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Strangerinthecorner
Posts: 177
Joined: March 25th, 2012, 10:26 pm

Re: Didnapper

Post by Strangerinthecorner »

Well, it updates when we have time to update it, so there's no set schedule. At the moment people are quite occupied with finals and the like, so you likely won't see any progress until finals season is all over.
You know, I have no idea if that little "quirk" was intentional or not. I'll bring it up to the others and see what they make of it.

-S-
My DiD DA: Bondage art!
My manga and anima manip thread: Bondage manips!
I'm also on Twitter now! Yay! https://twitter.com/The_Siteck
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Suicide
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Re: Didnapper

Post by Suicide »

Ya know I've never had the chance to play this. Do you guys have the official download? The DEMO doesn't seem to want to load when I download it off the Wiki
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Kisho
Posts: 49
Joined: July 16th, 2013, 5:14 am

Re: Didnapper

Post by Kisho »

While playing around a while ago, I think I found a bug with the desert stage and the escape system, specifically at the final part where you had to defeat the guards and the archaeologists.

What I did was Surrender to the first guard I ran across. As a result, Suki and Carol were taken to the tent and the escape mini-game started (#1). Now, I worked on the gag and arms, then intentionally mashed a lot of wrong buttons on the same timer where my arms were freed. As a result, the guard came in and initiated a battle (on a pure black background). I lost the battle, and Suki was re-tied and re-gagged with the timer intact (#2). Next, I played the escape system and freed myself normally, then took Carol with me.

I went north, and reached the two guards with an archaeologist, Surrendered, and was taken back to the tent (game #3). This time, I went for the legs and started walking around. When I talked to Carol, instead of helping untie the remaining bonds, she had her regular "thanks" dialogue and re-joined the party. This, and I was able to exit the tent and walk around while Suki had the bound and gagged sprite.

Is that a bug?

Now, I initiated another battle with the guards, which starts with Suki in the Captured state. I Surrendered once more, and the screen went dark after the loss. Instead of the scene of them back at the tent with the guard, it was just black with the music still going on. I pressed several combinations of buttons, and the game went back to the escape minigame.

Now, the weird part is that the minigame started with Suki bound and gagged, yet her legs are untied. I was able to move around, and the timer from the previous escape game (#3) carried over. It's as if the game carried over the previous status before the "bugged battle".
Kisho
Posts: 49
Joined: July 16th, 2013, 5:14 am

Re: Didnapper

Post by Kisho »

The first capture (second, technically)
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1 on 1 after freeing myself (which I lost)
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Untied legs with 5 turns to go
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Rejoined Carol(?)
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Walking around with the bound and gagged sprite
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Starts battle as captured
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Re-bound and Re-gagged, then Carry-over from the previous escape game, 3rd screenshot
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Kisho
Posts: 49
Joined: July 16th, 2013, 5:14 am

Re: Didnapper

Post by Kisho »

Suicide wrote:Ya know I've never had the chance to play this. Do you guys have the official download? The DEMO doesn't seem to want to load when I download it off the Wiki
You need the RTP that is a separate download, if I can guess your problem. Happens to a lot of rpg maker games that gets downloaded directly.
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Strangerinthecorner
Posts: 177
Joined: March 25th, 2012, 10:26 pm

Re: Didnapper

Post by Strangerinthecorner »

Alright, so I've forwarded some of these questions to the rest of the DIDnapper staff. I'll get back to you once they get back to me!

-S-
My DiD DA: Bondage art!
My manga and anima manip thread: Bondage manips!
I'm also on Twitter now! Yay! https://twitter.com/The_Siteck
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Strangerinthecorner
Posts: 177
Joined: March 25th, 2012, 10:26 pm

Re: Didnapper

Post by Strangerinthecorner »

Update: The oddity in the desert is, indeed, a bug. One of our coders have been made aware of it and he'll get cracking on in later on. Thanks for keeping an eye out and informing us!

-S-
My DiD DA: Bondage art!
My manga and anima manip thread: Bondage manips!
I'm also on Twitter now! Yay! https://twitter.com/The_Siteck
Kisho
Posts: 49
Joined: July 16th, 2013, 5:14 am

Re: Didnapper

Post by Kisho »

No problem. You're welcome. I'll probably continue playing around with the scenarios and all to try to uncover other bugs if possible.
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